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Old Oct 30, 2008, 01:22 PM // 13:22   #341
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Heheh, I loves impersonator brawl 2008

First thing to say before the match starts;
"I would tell you not to face them 1vs.5, to run while outnumbered, and to try to keep capping, but I know this isn't the time or place for idealism."
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Old Oct 30, 2008, 01:45 PM // 13:45   #342
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Originally Posted by Shasgaliel View Post
I guess mods are not concerned about rude posts anymore. After such posts threads were getting closed in the past.
Telling someone to stop being bad is not rude. Either the person sucks and therefore should take the advice, or they don't and therefore have no reason to be offended. And if the person saying it is bad, then it just becomes hilarious for everyone.
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Old Oct 30, 2008, 03:00 PM // 15:00   #343
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Originally Posted by Avarre View Post
Telling someone to stop being bad is not rude. Either the person sucks and therefore should take the advice, or they don't and therefore have no reason to be offended. And if the person saying it is bad, then it just becomes hilarious for everyone.
By that logic, throwing rocks at a crippled person and calling him demeaning names in reference to his crippled stature is not rude, because he is either crippled and therefore it is true, or he's not and therefore it shouldn't bother him. Whether a statement is true or not doesn't affect it's rude factor. And yes, I realize the rock throwing doesn't really have a direct point to the analogy, but I had to add some drama somehow, its guru after all.

Irony of ironies if this post gets deleted...
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Old Oct 30, 2008, 03:05 PM // 15:05   #344
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Originally Posted by Servant of Kali View Post
Sigh.

Here we go again. We talking about Costume Brawl and he's talkin about GvG
Actually no, that was the only time I compared it to GvG. Even then, where in PvP is smiting being used outside of the HB meta for buffing an Assassins' damage? Why? Because it's weaker than other possible things. The only reason it's used in HB is because of the additional damage; and the minor damage from the Smite skills is merely an addon.
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Old Oct 30, 2008, 04:19 PM // 16:19   #345
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Originally Posted by lordheinous View Post
By that logic, throwing rocks at a crippled person and calling him demeaning names in reference to his crippled stature is not rude, because he is either crippled and therefore it is true, or he's not and therefore it shouldn't bother him. Whether a statement is true or not doesn't affect it's rude factor. And yes, I realize the rock throwing doesn't really have a direct point to the analogy, but I had to add some drama somehow, its guru after all.

Irony of ironies if this post gets deleted...
I'm actually not going to delete this post just so I can highlight how irrelevant it is. You even recognized the fact but still went ahead, which makes me think you're doing it just to irritate me. Hell, even if your post was decent, your little burst of oppressed peasant voice at the end condemns it.

Of course there are qualifiers to everything, why would you even bother to give an extreme example as some sort of counter-argument? That can be done for anything to prove anything. The post in question is not extreme, and that is what is being referred to. Being called a bad player is not a personal remark in itself, if the entire tirade crossed that line it would be a different matter.
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Old Oct 30, 2008, 04:30 PM // 16:30   #346
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Sigh.

Here we go again. We talking about Costume Brawl and he's talkin about GvG
I like how you quote his post but you don't bother mentioning that what you quoted is in response to another person talking about taking Smite outside of CB. Nice try tho.

Quote:
I guess mods are not concerned about rude posts anymore. After such posts threads were getting closed in the past.
Telling someone they are terrible and backing it up with something is not rude, it's the truth (generally). Now if I just went around telling Bhavv he's terrible at the game cause he thinks Monks were good and that is all I said (ie: no content, just YOU SUCK), that'd be rude, but for example I gave actual data that didn't involve bad players and such, and that Elitist guy or whatever is also doing the same.

---

I replayed the Para bar this morning (I tried it first then played the other DPS classes), and man, it really is terrible. The lack of Blazing & Leader's Comfort really kills it cause Never Surrender is just bad. :x

I remember when I first played it I went lolwut, especially when I got to the Ranger, but there really isn't one useful thing it brings to the table that the Ranger can't do better except for an AoE +regen and a skill that is not only useless when you have BC, but one that people are too silly to read what it does and so they end it when you use it anyways.

Last edited by DarkNecrid; Oct 30, 2008 at 04:34 PM // 16:34..
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Old Oct 30, 2008, 05:01 PM // 17:01   #347
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So, um....*ignores last six pages*

So roughly 2.5 stacks of ToT bags later, I've decided to revisit my post from page 1, namely rating the bars without having played. For the record, it went like this.

Quote:
Originally Posted by zelgadissan View Post
Haven't had access to play yet, but from looking at the bars:
Winnars - Warrior (where mah Frenzy? QQ), Ranger, Dervish
Meh - Necro, Elementalist, Assassin, Ritualist (will be bumped to Winnars if communing points go to spawning), Paragon
Epic Fail - Monk, Mesmer

Pretty sad when the Ritualist outclasses the Monk in protection with Weapon of Warding.
On review, I can state the following.
Winnars - Ritualist, Ranger
Meh - Warrior, Necro, Monk, Elementalist, Mesmer, Assassin, Dervish
Epic Fail - Paragon

I complained about the monk bar, but let's face it, everything came out pretty balanced. The monk bar is certainly not a good general monk bar, but it's a good enough Costume Brawl bar. Being able to spam Guardians and WoH's would've just made it retarded. Also from my experience, the only useful thing I've experienced with the Paragon bar is Fall Back!

All in all gg Anet.
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Old Oct 30, 2008, 05:17 PM // 17:17   #348
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Originally Posted by DarkNecrid View Post
I replayed the Para bar this morning (I tried it first then played the other DPS classes), and man, it really is terrible. The lack of Blazing & Leader's Comfort really kills it cause Never Surrender is just bad. :x

I remember when I first played it I went lolwut, especially when I got to the Ranger, but there really isn't one useful thing it brings to the table that the Ranger can't do better except for an AoE +regen and a skill that is not only useless when you have BC, but one that people are too silly to read what it does and so they end it when you use it anyways.
Yeah, I had some 1v1 fights vs paras over a shrine where I just took out a shortbow and pewpew'ed him adding sloth on recharge. Para dies.

It's pretty dumb how paras have absolutely nothing. Terrible self-heal, terrible condition removal, one of the lowest DPS...
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Old Oct 30, 2008, 06:07 PM // 18:07   #349
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Its not like paragons had a chance of being good in this format to begin with. How many paragons do you see in Hero battles? Even if you could design the best paragon build possible it wouldn't stack up against the relatively mediocre builds the other classes were given.
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Old Oct 30, 2008, 06:29 PM // 18:29   #350
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Barbed Spear
Maiming Spear
Merciless Spear
Anthem of Guidance [E]
"Brace Yourself!"
"Fall Back!"
Leader's Comfort
Remedy Signet

I'm not going to say this is good, but I think it's balanced in comparison to the other builds. Barbed+Maiming = Melandru's Shot, Anthem of Guidance works as a counter to Warding, Natty, etc., Brace for Signet of Judgment, speed boost for capping, and in exchange for all the support, no +damage skills. It's the party support a paragon should be.

That's my two cents on making a viable Costume Brawl Paragon build. Feel free to rip me apart now.

BTW I know Anthem of Guidance sucks, just for the record.
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Old Oct 30, 2008, 07:17 PM // 19:17   #351
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Originally Posted by The Meth View Post
Its not like paragons had a chance of being good in this format to begin with. How many paragons do you see in Hero battles? Even if you could design the best paragon build possible it wouldn't stack up against the relatively mediocre builds the other classes were given.
To be fair, I made a good human paragon build that I use every hb weekend (can't be bothered to play hb otherwise) that rolls through most of the meta builds, but its gimmicky and its elite is from a secondary, which counts it out from cb.
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Old Oct 30, 2008, 07:32 PM // 19:32   #352
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Originally Posted by zelgadissan View Post
Barbed Spear
Maiming Spear
Merciless Spear
Anthem of Guidance [E]
"Brace Yourself!"
"Fall Back!"
Leader's Comfort
Remedy Signet

I'm not going to say this is good, but I think it's balanced in comparison to the other builds. Barbed+Maiming = Melandru's Shot, Anthem of Guidance works as a counter to Warding, Natty, etc., Brace for Signet of Judgment, speed boost for capping, and in exchange for all the support, no +damage skills. It's the party support a paragon should be.

That's my two cents on making a viable Costume Brawl Paragon build. Feel free to rip me apart now.

BTW I know Anthem of Guidance sucks, just for the record.
Being able to snare is worth nothing if you don't have the damage to finish off the kill, and you have to be much faster because the para doesn't have the range of a ranger. Leader's comfort is better healing, but not nearly enough to survive for the amount of time a para would need to get a kill. An elite skill that only helps against one skill on one class and only when you have multiple characters who are physical and are coordinated enough to be all smacking one target, I think you can see how it gets too situational. You still need some self survivability, because the whole match sure isn't a 5v5 where your party support comes into play. I would still rate it lower then any class.

IMHO, the paragon could have been decent if anet made a few CB-only skill changes. As far as skill choices the paragon has the ones that you would want in CB, the problem is that the skills just happen to be too weak compared to the equivalents other classes are using.

Make Cruel Spear = conditionless deep wound. Remedy signet = lose 2 conditions. Never Surrender = +4 regen and conditionless. Maybe Fall Back = 20 second recharge. Paragons could definitely be top tier with that. More spike then ranger, more party support, but losing on self survivability and interrupts.

Last edited by The Meth; Oct 30, 2008 at 07:35 PM // 19:35..
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Old Oct 30, 2008, 07:43 PM // 19:43   #353
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With 6 casters and only one of them with condition removal, Stunning Spear would've been a hell of a lot better. Or heck, spear swipe. That power would almost make up for their other gimpitude.

Last edited by FoxBat; Oct 30, 2008 at 07:45 PM // 19:45..
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Old Oct 30, 2008, 07:56 PM // 19:56   #354
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Originally Posted by FoxBat View Post
With 6 casters and only one of them with condition removal, Stunning Spear would've been a hell of a lot better. Or heck, spear swipe. That power would almost make up for their other gimpitude.
This.

That would have given them something unique and worth it easily.
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Old Oct 30, 2008, 08:00 PM // 20:00   #355
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Originally Posted by FoxBat View Post
With 6 casters and only one of them with condition removal, Stunning Spear would've been a hell of a lot better. Or heck, spear swipe. That power would almost make up for their other gimpitude.
Spear swipe wouldn't work too well, even the dumbest of casters is going to figure out how to counter that after the first time its used against them. Stunning Strike would work pretty well, if Disrupting throw was then switched for Burning Shield to protect the paragon against the sin tele-rapes and the ranger pseudo-cripshots they would probably be average, at least better then the necro.
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Old Oct 30, 2008, 10:45 PM // 22:45   #356
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Best builds by far have to be warrior, ranger, rit and monk. I think the reason warrior would be deemed middle class is because a lot of people seem to suck with the war and use of bull's strike and such. But when you do get access to a pro warrior the knockdown and spike helps a lot.

I only wish I could have had a group of people to sync 1 monk 1 rit and 3 rangers or 2 rangers 1 war. Could only imagine the qq.
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Old Oct 30, 2008, 11:00 PM // 23:00   #357
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ranger and warrior are nice but i had more fun whit necro and assasins
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Old Oct 31, 2008, 12:59 AM // 00:59   #358
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Originally Posted by Proud Elitist View Post


No no no, quit playing the Monk wrong. It's not meant to be a damage class in CB. Quit spamming your signets on recharge on a target. Use Bane Signet to block ~200 damage from an Assassin's Blades of Steel. Or when trying to flee crumbling battle, use Bane Signet to stop a Bull's strike or crippling slash from landing. Use Signet of Judgement to interrupt long casting skills like the ~200 damage Shatterstone skill. Quit being a failbot with the monk.
Wow....Please think maybe that I was talking in term of the build, not what my own actions are.I know how to monk, and, seriously, calling me a failbot when you didn't understand what I was saying?
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Old Oct 31, 2008, 04:38 AM // 04:38   #359
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i tried the ele monk and rit build, and my favorite was the rit. very fun to play
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Old Oct 31, 2008, 06:43 AM // 06:43   #360
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I still like Ranger the most in any "pvp" including Costume Brawl.

I find elementalist and monk in the 2008CB very fun and easy to play

haven't try the rest of the profession, as I have, along the way of getting annoy by a certain event that I don't want to mention, gone back to farming for Trick or Treat bag in my favourite secret spots as I have earn my first Skillz rank, next rank wintersday woot hopefully.
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